![]() ![]() mtl contains the settings of the materials used in the 3D model, you will need to Blender render: Add material > Tick "transparency" > Change the Alpha and Fresnel values. 1 unpacking your blender Blender is going to include a real-time PBR viewport in version 2. ![]() ![]() Note: for the material color to be displayed in Blender’s 3D View the Textured Solid option must be disabled.
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